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  • Unity Shaders - A Practical Translation (Part 2: The Breakdown)

    2022, May 14    
    Author: Spex130    
    Unity Shaders - A Practical Translation (Part 2: The Breakdown)

    Taking a look at Unity's HLSL shaders - Part 2! (Read more...)

    Unity Shaders - A Practical Translation (Part 1: The Basics)

    2022, Jan 01    
    Author: Spex130    
    Unity Shaders - A Practical Translation (Part 1: The Basics)

    Taking a look at Unity's HLSL shaders - explanations included. (Read more...)

    Functional Programming in Unity: A Primer

    2020, Jul 30    
    Author: Clock    
    Functional Programming in Unity: A Primer

    Unity Functional Programming Introduction (Read more...)

    Unity: Tying Shaders and Particles

    2020, Jun 30    
    Author: Spex130    
    Unity: Tying Shaders and Particles

    Powering up your particles with code instead of art (Read more...)

    Where'd my Post Processing Stack effect go!?

    2020, Mar 24    
    Author: Spex130    
    Where'd my Post Processing Stack effect go!?

    What to do when the Post Processing Stack isn't cooperating. (Read more...)

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